The geo/osrm-backend port

osrm-backend-5.22.0 – high-performance road network routing engine

Description

OSRM is a high performance routing engine written in C++14 designed to run on
OpenStreetMap data.

The following services are available via HTTP API, C++ library interface and
NodeJs wrapper:

- Nearest - Snaps coordinates to the street network and returns the nearest
  matches
- Route - Finds the fastest route between coordinates
- Table - Computes the duration or distances of the fastest route between all
  pairs of supplied coordinates
- Match - Snaps noisy GPS traces to the road network in the most plausible way
- Trip - Solves the Traveling Salesman Problem using a greedy heuristic
- Tile - Generates Mapbox Vector Tiles with internal routing metadata

WWW: http://project-osrm.org/
Only for arches
aarch64 aarch64 alpha alpha amd64 amd64 arm arm hppa hppa i386 i386 mips64 mips64 mips64el mips64el powerpc powerpc powerpc64 powerpc64 riscv64 riscv64 sh sparc64 sparc64
Not for arches
powerpc
Categories:
geo lang/lua

Library dependencies

Build dependencies

Run dependencies