######################################################
# Randart Names
# -------------
# randbook.txt: keywords for randart BOOKS
#
# This file contains the lists of keywords (and their
# weights) for most of the keywords used for randart
# books.
# There are two types of randart books:
#  - fixed theme, varying level (Conjurations, Summoning/Earth, ...)
#  - fixed level, varying theme (level 2 spells etc.)
#
# The books are filled with spells matching their type in randbook.cc,
# either build_themed_book() or make_book_level_randart().
# The name should likewise take into account the book's type.
#
# Themed books use one of the following two naming schemes:
#   a) @book_name@ @<secondary school> adj@ @<primary school>@
#   b) @book_name@ @<primary school>@ and @<secondary school>@
#
# or, if there is no (obvious) secondary school, simply:
#
#   @book_name@ @<primary school>@
#
# Fixed level books are categorized into "starting" (level 1),
# "easy" (level 2-4), "moderate" (level 4-6) and "difficult" (level 7-9),
# a keyword that is used as a prefix for "level book".
# @level@ is parsed to the word describing the spell level.
#
# Books also may get previous "owners" (or authors) that may be the gifting
# god (if gifted), a name depending on school(s) as defined in this file,
# a random name, or an appropriate god (if not a god gift).
# The school dependent names consist of uniques or spell names that have a
# strong connection to one or more schools. Pandemonium or hell lords' names
# may only get used if a book is "highlevel", i.e. contains at least one
# spell of level 6 or higher.
# If the first and second school are different the two names are tested in
# combination, in alphabetical order. If this is not the case or nothing is
# found (or "__NONE" == the empty string was returned) and all spells match
# the primary school try again with only that one.
#
# See the explanation in the main file, randname.txt, for more general
# information on randart naming.
######################################################
# Book name should be set in make_book_level_randart() or
# build_themed_book(), so if this gets picked there's a bug.
book

Book of Bugginess
%%%%
book appearance

@_book_adjective_@
%%%%
book_noun

Almanac

Anthology

Atlas

w:5
Book

Catalogue

Codex

Compendium

Compilation

w:5
Cyclopedia

Directory

Elucidation

w:5
Encyclopedia

Folio

Grimoire

Handbook

w:5
Incunable

w:5
Incunabulum

Octavo

Omnibus

Papyrus

Parchment

Precepts

Quarto

Secrets

Spellbook

Tome

Vellum

Volume
%%%%
_book_noun_on_

Annotations

Collected Works

Commentary

Discourse

Discursus

Disquisition

Dissertation

Enchiridion

Essays

Excursus

Exposition

Guide

Guidebook

Information

Lectures

Lessons

Meditations

Monograph

Notes

Opusculum

Reference Book

Teachings

Textbook

Thoughts

Tractate

Treatise

Vademecum

Verses

Writings
%%%%
# C++: discipline books, including Kiku's gifts
book_name

w:9
@book_noun@ of

w:4
@_book_noun_on_@ on
%%%%
# @book_noun@ of ...
# C++: "totally random" books
random_book_title

w:15
the @_book_plant_animal_@

w:20
@_number_or_qualifier_@ @_thing_names_@

w:4
the @_profession_name_@

w:13
@_philosophy_or_science_@

w:8
@_wacky_armour_name_@

w:2
@_destiny_name_@

w:6
@_place_name_@

w:1
@_magic_name_@

w:4
@_substance_name_@

w:2
@_power_name_@
%%%%
_book_plant_animal_

w:1
@_jewellery_animal_@

w:1
@_critter_name_@

w:1
@_plant_name_@

w:6
@_weapon_animal_@

@_armour_animal_@
%%%%
# C++: Xom (duh!)
Xom_book_title

w:30
@random_book_title@

# increased chances (obviously!)
@_chaos_name_@

w:1
@_game_name_@

w:2
@player_death@

w:8
@_wacky_armour_name_@

w:1
@_politics_name_armour_@

w:5
@_power_name_@

w:3
@_discomfort_and_inaction_@

w:3
@_discomfort_weapon_@
%%%%
_book_adjective_

ancient

antique

black

blackened

clothbound

colourful

conspicuous

curious

curling

decrepit

disorganized

dog-eared

droning

dusty

embossed

engraved

exquisite

faded

foxed

fuliginous

fusty

gaudy

glistering

glossy

graven

grimy

humming

illuminated

inconspicuous

innocuous

leatherbound

levitating

lithographed

loosely-bound

moldy

moth-eaten

mumbling

murmuring

odd

parchment

peculiar

quavering

quivering

ragged

rare

resplendent

shiny

sooty

sparkling

strange

tattered

thrumming

torn

uncut

unusual

upside-down

vellum

vibrant

vibrating

weird

well-preserved

whispering

worn

yellowed
%%%%
_the_book_magic_

the @_occult_adjective_@ Arts

the @_occult_adjective_@ Truths

the Hermit's Heritage

the Histories of Mysteries

the Mind of the Magus

w:5
the Power of Words

the Rites and Rhymes

the Wizard's Wisdom

w:5
the Words of Power

w:300
@_book_magic_@
%%%%
_book_magic_

@_occult_adjective_@ Knowledge

w:5
Casting

Gnosis

Hermeneutics

Hermetics

w:1
Hocus-Pocus

Incantation

Magic

Mysticism

Sorcery

w:5
Spellcasting

Spellcraft

Spellweaving

Spellwork

Thaumaturgy

Theurgy

Willworking

Witchcraft

Witchery

Wizarding

Wizardry
%%%%
_occult_adjective_

# putting this on a book is technically an oxymoron but that makes it funny
Acroamatic

Arcane

w:5
Awakened

Cryptic

Deep

Esoteric

Forbidden

Hermetic

Hidden

Lost

Magical

Mysterious

w:5
Mystic

w:5
Mystical

Occult

w:5
Revealed

Ritual

Secret

Sibylline

Veiled
%%%%
_beginners_

Beginners

w:5
Initiates

w:5
Apprentices

w:5
Learners

w:5
Neophytes

w:5
Novices

w:3
Amateurs

w:3
Rookies

w:2
Absolute Beginners

w:1
Ex-Berserkers

w:1
Dummies
%%%%
##################
# level 1
starting level book

w:2
@_the_book_magic_@ 101

@_the_book_magic_@ for @_beginners_@

@_the_book_magic_@, Part One

A Beginning Course on @_the_book_magic_@

A Tutorial on @_the_book_magic_@

w:5
An Initiation into @_the_book_magic_@

w:5
An Induction into @_the_book_magic_@

An Introduction to @_the_book_magic_@

Beginning @_the_book_magic_@

Even @_beginners_@ Can Use @_the_book_magic_@!

First Steps in @_the_book_magic_@

Practicing @_the_book_magic_@

w:2
So You Want to Learn @_the_book_magic_@

Starting @_the_book_magic_@

The Basics of @_the_book_magic_@
%%%%
##################
# level 2-4
easy level book

@_book_magic_@, and How To Use It

@_the_book_magic_@ and You

@_the_book_magic_@ Continued

@_the_book_magic_@ in Simple Steps

@_the_book_magic_@, Part @level@

A Primer on @_the_book_magic_@

An Early Guide to @_the_book_magic_@

Easy @_book_magic_@

Everyday @_book_magic_@

More @_book_magic_@

Performing Successful @_book_magic_@

Quotidian @_book_magic_@

Simple @_book_magic_@

w:2
The Antepenultimate Guide to @_the_book_magic_@

The Foundations of @_the_book_magic_@

The Fundamentals of @_the_book_magic_@

w:2
The Joy of @_book_magic_@
%%%%
##################
# level 4-6
moderate level book

@_the_book_magic_@, Part @level@

Advanced @_book_magic_@

Advanced Steps in @_the_book_magic_@

Even More @_book_magic_@

Experienced @_book_magic_@

Further Progress in @_the_book_magic_@

Further Steps in @_the_book_magic_@

Improving Your @_book_magic_@

Practical @_book_magic_@

Progressing With @_book_magic_@

Sophisticated @_book_magic_@

The Advanced Guide to @_the_book_magic_@

w:2
The Penultimate Guide to @_the_book_magic_@

The Second Course in @_book_magic_@

w:2
Yet Another @book_noun@ About @_the_book_magic_@
%%%%
##############################################
# powerful casters, used for high level books
_powerful_caster_

# Generic powerful-sounding names
Archmage

Archmaster

Hierophant

Luminary

Prophet

Sage

Warlock

# Specific references to in-game lore
w:5
Deep Elf Lorekeeper

w:5
Genius of the Arcane

# Their hat may be gone, but they're not forgotten...
w:5
High Council

w:5
Lorekeeper

w:5
Loreminder

# Specific references to DCSS memes, out-of-game lore, or misc.
w:1
Blind Seer

w:1
Consilium Hierarch

w:1
Grand Magus

w:1
Greatest Mummy

w:1
Primeval Lich

w:1
Sorcerer Supreme

w:1
Ultimate Wizard

w:1
Weird Sisters

w:1
Wizard of Zot
%%%%
_the_powerful_caster_

w:100
the @_powerful_caster_@

w:30
Boris

Sif Muna

# Various wizards/mages/alchemists from real-world history/folklore
# I avoided modern/pop-culture figures
w:1
Faust

w:1
Geber

w:1
Hermes Trismegistus

w:1
Merlin

w:1
Morgana le Fay

w:1
Nicolae

w:1
Paracelsus

w:1
Prospero

w:1
Solomon
%%%%
_last_or_lost_

Last

Lost
%%%%
_testament_noun_

Archive

Chronicle

History

Journal

Memoir

Record

Testament

Testimony

Wisdom

Writings
%%%%
##################
# level 7-9, books in the form of "XYZ's <bookname>"
# Prefixed articles will be filtered out.
_difficult level book owner_

@_the_book_magic_@, Part @level@

A Thorough Guide to @_the_book_magic_@

w:5
Mastering @_the_book_magic_@

w:5
Mastery of @_the_book_magic_@

w:5
The Final @book_name@ of @_the_book_magic_@

w:5
The Final @_book_noun_on_@ on @_the_book_magic_@

The @_last_or_lost_@ Secrets of @_the_book_magic_@

The @book_noun@ of Greatest Risks and Utility

The Arcane Secrets of @_book_magic_@

The Highest Levels of @_the_book_magic_@

The Intricacies of @_the_book_magic_@

w:2
The Ultimate Guide to @_the_book_magic_@

Total Understanding of @_the_book_magic_@
%%%%
# level 7-9, books without being named after their owner/author
difficult level book

w:50
@_difficult level book owner_@

The @_last_or_lost_@ @book_noun@ of @_the_powerful_caster_@

w:5
@_the_book_magic_@ of @_the_powerful_caster_@

w:5
The @_last_or_lost_@ @_testament_noun_@ of @_the_powerful_caster_@

w:5
The @_occult_adjective_@ @_testament_noun_@ of @_the_powerful_caster_@

# they wrote it just for you!
w:1
A @book_noun@ from @_the_powerful_caster_@ to @player_name@
%%%%
##############################################
# synonyms for predominant spell schools
# variants starting with the definite article will get "the" prepended
# to the adjective version
Air

Aeromancy

Air

Anemomancy

Astrapomancy

Austromancy

Breath

Ceraunoscopy

Clouds

Conduction

Electricity

Electrocution

Exhalation

Feathers

Fog

Fumes

Gases

Gusts

Haze

Inhalation

Lightning

Nephomancy

Ouranomancy

Ozone

Thunder

Turbulence

Weather

Vapour

Voltage

the Atmosphere

the Birds

the Brume

the Cumulonimbus

the Lungs

the Nimbus

the Sixfirhy

the Sky

the Squall

the Storm

the Tempest

the Welkin

the Wind

the Zephyr
%%%%
Conjuration

Arcane Combat

Arcane Weapons

Assaults

Attacks

Battle Magic

Battling

Blasting

Blasts

Blows

Bolts

Bombardment

Bruises

Combat Magic

Concussion

Conflict

Confrontation

Conjuration

w:5
Conjuring

w:5
Conjury

Damage

Destruction

Energy

w:5
Force

w:5
Forces

Fulmination

Hurting

Impulse

Injury

Kinetic Energy

Momentum

Outbursts

Percussion

Power

Striking

Trauma

w:2
Traumaturgy

Violence

Wounds

the Barrage

the Discharge

# Lore callback to the Mad Mage's Maulers
the Fifth Circle

the Impact

the Missiles

the Salvo

the Shot

the Volley
%%%%
Earth

Amathomancy

Bedrock

Breccia

Clay

Cleavage

Detritus

Earth

Erosion

Excavation

Geology

Geomancy

Grit

Lithomancy

Metal

Minerals

Mud

Orogeny

Oromancy

Quicksand

Scree

Silt

Spelunking

Stones

Talus

Tephra

Terra Firma

Terrain

Topography

Topomancy

the Anticline

the Boulder

the Caves

the Crater

# it's from Welsh
the Cwm

the Fault

the Fjord

the Gargoyle

the Geologist

the Ground

the Lithosphere

the Mantle

the Mesa

the Mountains

the Plateau

the Quake

the Quarry

the Rocks

the Syncline

the Tektite

the Valley

the Volcano

the Xenolith
%%%%
Fire

Accelerants

Anthracomancy

Arson

Ashes

Burning

Calefaction

Causimancy

Cinders

Combustion

Conflagration

Embers

Fever

Fire

w:5
Flame

w:5
Flames

Heat

Hyperthermia

Ignition

Immolation

Incandescence

Incineration

Kindling

Lava

Oxidation

Phlogiston

Pyromancy

Pyromania

Soot

Sparks

# Credit to Megadeth for misremembering the word "thaumatology" in "Five Magics"
w:2
Thermatology

Wildfire

the Arsonist

the Blaze

the Bonfire

the Burn

the Coals

the Dragon

the Inferno

the Pyre

the Pyromaniac

the Salamander

the Summer

the Sun

the Torch

the Tropics

the Volcano
%%%%
Hexes

Anathema

Bad Luck

Beguiling

Bewitchment

Charms

Curses

Doom

Enchantment

Ensorcelling

Execration

Fascination

Glamour

Guile

Hexes

w:5
Hexing

Ill Luck

Imprecation

Interference

Jinxing

Malediction

w:5
Maleficia

Malisons

Misfortune

Obstruction

Spellbinding

the Curse

the Evil Eye

w:5
the Faeries

w:5
the Fairies

w:5
the Fair Folk

the Jinx

w:5
the Maleficium

the Oath

the Sphinx

w:2
the Whammy

the Wyrd
%%%%
Ice

Algor

Chilblains

Cold

Congelation

Cryomancy

Firn

Freezing

Frost

Frostbite

Glaciation

Graupel

Hail

Hoarfrost

Hypothermia

Ice

Refrigeration

Rime

Snow

the Blizzard

the Chill

the Crevasse

the Deep Freeze

the Glacier

the Iceberg

the Icicle

the Serac

the Snowflakes

the Tundra

the Wendigo

the Winter
%%%%
Necromancy

Bodies

Bones

Cadavers

Corpses

Darkness

Death

Despair

Diablerie

Ectoplasm

Evil

Exhumation

Gloom

Lamentation

Last Rites

Misery

Mortification

Necromancy

Nightshade

Open Graves

Rot

Resurrection

Sciomancy

Shades

Shadows

Skeletons

Spectres

Stolen Souls

Zombies

the Autopsy

the Catacomb

the Cemetery

the Charnel House

the Crypt

the Damned

the Dead

the Grave

the Graveyard

the Mausoleum

the Morgue

the Mortuary

the Undead

w:150
@_Evil_adjective_@ @_Evil_noun_@
%%%%
# for necromantic books
_Evil_adjective_

Abhorrent

Abominable

Black

Blasphemous

Dark

Debased

Despicable

Evil

Iniquitous

Left-Handed

Maleficent

Malevolent

Malignant

w:5
Necromantic

Profane

Sinister

w:2
Spooky

Unhallowed

Unholy

Unspeakable

Wicked
%%%%
# also for necromantic books
_Evil_noun_

Acts

Arts

Ceremonies

Deeds

Liturgies

Magic

w:2
Magicks

Mysteries

Rites

Rituals

Secrets

Spells

Words
%%%%
Alchemy

Alteration

Argyropoeia

Chemistry

Chrysopoeia

Composition

Compounds

Concoctions

Contamination

Decomposition

Degeneration

Distillation

Effluvium

Esoterica

Formulae

Hermetica

Impurities

Intoxication

Pollution

Reagents

Reconfiguration

Reformation

Substances

Synthesis

Tinctures

Toxicants

Toxicity

Toxicology

Transfiguration

Transmogrification

Transmutation

Venin

Venom

Virulence

the Adder

the Alembic

the Beaker

the Catalyst

the Crucible

the Cucurbite

the Elixir

# Bilingual joke; "Gift" means "poison" in German
the Gift

the Hornet

the Ouroboros

the Panacea

the Queen Bee

the Scorpion

the Snake

the Tincture
%%%%
Summoning

Accompaniment

Accomplices

Adjuration

Allies

Apparitions

Assembling

Attendants

Beckoning

Bringing Forth

Calling

Command

Companions

Company

Convocation

Creation

Formation

Generation

Illusion

Invitation

Leadership

Mustering

Phantasms

Production

Rallying

Sidekicks

Summoning

Support

the Band

the Boggart

the Comitatus

the Commander

the Congregation

the Entourage

the Escort

the Familiar

the Flock

the Gang

the Gathering

the Legion

the Mob

the Retinue

the Swarm

the Throng

the Union
%%%%
Translocation

Angles

Coordinates

Correspondence

Direction

Dislocation

Displacement

Distance

Elsewhere

w:5
Geometries

w:5
Geometry

Locality

Location

Movement

Nonlocality

Orientation

Peregrination

Places

Points

Portals

Position

Relocation

Shifting

Space

w:2
Spooky Action

Superposition

Topology

Translocation

Transportation

Transposition

Wanderlust

the Blink Frog

the Compass

the Door

the Excursion

the Geodesic

# Longer than you think!
the Jaunt

the Map

the Singularity

the Tesseract

the Traveller

the Vector

the Voyage

the Wayfarer
%%%%
##############################################
# adjectives for secondary spell school
Air adj

Aerial

Airy

Atmospheric

Breezy

Charged

Cloudy

Electric

Feathery

Floating

Foggy

w:5
Fulgurant

w:5
Fulgurous

Fuming

Galvanic

Gaseous

Gusty

Hazy

Lofty

Meteoric

Misty

Overcast

Overhead

Pneumatic

Shocking

Stormy

Turbulent

Vapourous

Voltaic

Weathered

Windy
%%%%
Conjuration adj

Blasted

Bright

Brilliant

Combative

Conjured

Coruscating

Damaging

Destructive

Dynamic

Energetic

Excruciating

Flashy

Forceful

Fulgent

Harmful

Hurtful

Injurious

Lethal

Limned

Luminous

Kinetic

Mighty

Prime

Puissant

Radiant

Ruinous

Scintillating

Vehement

Violent

Wild
%%%%
Earth adj

Arenous

Ashen

Chthonic

Coarse

Crystalline

Dusty

Earthen

Felsic

Flinty

Geological

# as in the draconians
Grey

Gritty

Grounded

Heavy

Indurated

Iron

Ironbound

Leaden

Lithic

Metallic

Petrified

Petrous

Plutonic

Rocky

Sandy

Solid

Stony

Tectonic

Telluric

Terrestrial

Underground

Volcanic
%%%%
Fire adj

Blazing

Blistering

Burning

Burnt

w:5
Calescent

w:5
Calid

w:5
Calorific

Charred

w:5
Combustive

w:5
Comburant

Conflagrant

Exothermic

Fiery

Flaming

Flammable

Flamy

Glowing

Heated

Hot

Igneous

Incandescent

Incendiary

Inflammable

Kindled

Molten

Red

Red-Hot

Roasted

Searing

Scorched

Scorching

Singed

Sizzling

Smouldering

w:2
Spicy

Sweltering

Torrid

Tropical

Volatile

w:2
Well-Done
%%%%
Hexes adj

Alluring

Baleful

Beguiling

Bewitching

Captivating

Charmed

Charming

Cunning

Cursed

Destined

Doomed

Enchanted

Enchanting

Ensnaring

Enthralling

Entranced

Entrancing

Fateful

Fetching

Fey

Hapless

Hexing

Hindering

Ill-fated

Ill-starred

Maledictive

Spellbinding

Star-crossed

Twinkling

Unfortunate

Unlucky

Vexatious

Vexing

Weird
%%%%
Ice adj

Algid

Arctic

# Like the infamous jellies
Azure

Boreal

Brumal

Chilled

Chilling

Chilly

Cold

Congealing

Crystallized

Freezing

Frigid

Frigorific

Frore

Frostbitten

Frostbound

Frosty

Frozen

Gelid

Glacial

Hiemal

Hyperborean

Icy

Nival

Niveous

Numb

Polar

Shivering

Snowy

Snow-white

Subzero

# as in the draconians
White

Wintry
%%%%
Necromancy adj

Bloody

Charnel

Creeping

Dark

Deathly

Decaying

Doomed

Evil

Ghastly

Ghoulish

Grim

Grisly

Horrible

Lethal

Loathsome

Macabre

Morbid

Mortuary

Necrotic

Posthumous

Postmortem

Rotting

Sepulchral

Shadowy

Sinister

Spectral

Twisted

Undead

Unholy

Vile
%%%%
Alchemy adj

Arsenical

Altered

Amorphous

Baneful

Caustic

Changed

Changing

Contaminated

Differential

Feculent

Fetid

Fluctuating

Glowing

Green

Impure

Mercurial

Metamorphic

Mutable

Mutagenic

Mutated

Nocuous

Noxious

Poisonous

Polluted

Reconfigured

Reshaped

Septic

Synthesized

Toxic

Transformed

Transforming

Transmuted

Unstable

Variable

Venomous

Viperous

Viridian

Virous

Virulent

Vitriolic
%%%%
Summoning adj

Allied

Amalgamated

Amassed

Assembled

Assistive

Called

Collective

Combined

Congregated

Cooperative

Creative

Familiar

Friendly

Gathered

Generative

Helpful

Massed

Phantasmal

Productive

Summoned

Supportive

Unified

United
%%%%
Translocation adj

# A reference to the removed Akashic Record spellbook,
# which contained powerful Translocations spells.
w:2
Akashic

Blinking

Dimensional

Discontinuous

Disjunct

Dislocated

Displaced

Distorted

Elliptic

Geometric

Hyperbolic

Liminal

Moving

Non-Euclidean

Planar

Quantum

Relocated

Shifting

Spatial

Topological

Translocated

Translocational

Transposed

Twisted

Unstable

Warped
%%%%
# potential previous owners of books
# __NONE is parsed to the empty string
# First, combinations.
# (These MUST be in alphabetical order; "Earth Conjurations owner" won't work!)
highlevel Conjuration Earth owner

Dispater

@Conjuration Earth owner@
%%%%
Conjuration Earth owner

Lehudib

__NONE
%%%%
highlevel Conjuration Fire owner

Asmodeus

Cerebov

__NONE
%%%%
highlevel Conjuration Necromancy owner

Ereshkigal

__NONE
%%%%
highlevel Conjuration Summoning owner

Asmodeus

Dispater

__NONE
%%%%
Earth Alchemy owner

Roxanne

__NONE
%%%%
highlevel Earth Summoning owner

Dispater

__NONE
%%%%
highlevel Fire Summoning owner

Asmodeus

__NONE
%%%%
Fire Ice owner

Vv

__NONE
%%%%
highlevel Necromancy Alchemy owner

Gloorx Vloq

__NONE
%%%%
Necromancy Alchemy owner

Cigotuvi

__NONE
%%%%
# Single spell schools.
highlevel Conjuration owner

Asmodeus

Ereshkigal

Dispater

Cerebov

Lom Lobon

w:5
Vehumet

w:20
@Conjuration owner@
%%%%
Conjuration owner

Lehudib

Iskenderun

__NONE
%%%%
highlevel Earth owner

Dispater

w:50
@Earth owner@
%%%%
Earth owner

Jorgrun

Lehudib

Lee

Leda

Roxanne

__NONE
%%%%
highlevel Fire owner

Asmodeus

Cerebov

__NONE
%%%%
Ice owner

Ozocubu

__NONE
%%%%
Air owner

the Cloud Mage

Maxwell

Nikola

__NONE
%%%%
highlevel Necromancy owner

Ereshkigal

Gloorx Vloq

w:5
Kikubaaqudgha

w:40
@Necromancy owner@
%%%%
Necromancy owner

Borgnjor

Cigotuvi

Khufu

Zonguldrok

__NONE
%%%%
highlevel Alchemy owner

Gloorx Vloq

w:30
@Alchemy owner@
%%%%
Alchemy owner

Alistair

Cigotuvi

Olgreb

Eringya

__NONE
%%%%
highlevel Summoning owner

Asmodeus

Dispater

Mnoleg

@Summoning owner@
%%%%
Summoning owner

Mara

__NONE
%%%%
highlevel Translocation owner

Lom Lobon

w:20
@Translocation owner@
%%%%
Translocation owner

Gell

Golubria

__NONE
%%%%
Hexes owner

Yara

w:5
Terpsichore

Tukima

__NONE
%%%%
